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Subject: Re: Lens Flare question
Date: Thu, 12 May 1994 17:48:11 -0400 (EDT)
From: "Andrew P. Vogel" <vogelap@ucunix.san.uc.EDU>

The light source passes behind the torus, and is blocked from view twice 
as it passes...

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Drew Vogel, Admissions Officer at Univ. of Cincinnati, SysOp of The Cafe' BBS
(513-232-4895) 1:108/245, Actor, director, Amiga fanatic, Imagine user, head of
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On Thu, 12 May 1994 djm2@isis.msstate.edu wrote:

> Andrew P. Vogel said on May 12 :
> 
> > I made a simple animation (project available, if you want it) of a
> > flaring light moving BEHIND a torus that had been set on its side. The
> > flares look great, animate well, BUT when the light source passes behind
> > the torus, the lens flares are not interrupted, as they should be.
> 
> Is the actual light source itself being blocked?  If the actual point of
> light is still visible, the flare should be there.  If not, that's
> definitely a bug. :)  It sounds like they only check if the light is in the
> visible plane, and no checking to see if it's behind an object.  If so,
> they need to fix that soon-- it certainly reduces the usefulness of the
> lens flare effect.  I bet Mark Thompson is laughing somewhere.. :)
> 
> Dan
> 
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> 	djm2@ra.msstate.edu	  \/// Imagine/Essence/AmiTCP/AMosaic/3Dgfx/
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> 
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