Subject: Re: Lens Flare question Date: Thu, 12 May 1994 17:48:11 -0400 (EDT) From: "Andrew P. Vogel" <vogelap@ucunix.san.uc.EDU> The light source passes behind the torus, and is blocked from view twice as it passes... ============================================================================= Drew Vogel, Admissions Officer at Univ. of Cincinnati, SysOp of The Cafe' BBS (513-232-4895) 1:108/245, Actor, director, Amiga fanatic, Imagine user, head of BowTie Productions, documentation author, single guy, and much, much more! On Thu, 12 May 1994 djm2@isis.msstate.edu wrote: > Andrew P. Vogel said on May 12 : > > > I made a simple animation (project available, if you want it) of a > > flaring light moving BEHIND a torus that had been set on its side. The > > flares look great, animate well, BUT when the light source passes behind > > the torus, the lens flares are not interrupted, as they should be. > > Is the actual light source itself being blocked? If the actual point of > light is still visible, the flare should be there. If not, that's > definitely a bug. :) It sounds like they only check if the light is in the > visible plane, and no checking to see if it's behind an object. If so, > they need to fix that soon-- it certainly reduces the usefulness of the > lens flare effect. I bet Mark Thompson is laughing somewhere.. :) > > Dan > > __ > Sent from Danimal's AmiTCP-ing Amiga 500// Amigas!/Saturday morning Wrestling/ > Dan Murrell Jr. IRC's Danimal __ /// James Taylor/Pink Floyd/Roger>Dave!/ > djm2@ra.msstate.edu \/// Imagine/Essence/AmiTCP/AMosaic/3Dgfx/ > http://www.msstate.edu/~djm2 XX/ ImageMasterRT/Wavefront under-achiever > > -=> RETURN TO CONTENTS!<=-